Weaponizing +1/+1 counter placement into immediate direct damage turns creature scaling into a rapid, lethal burn engine. On Moxfield’s high-power and competitive charts, Shalai and Hallar from March of the Machine stands as the premier Naya () commander for counter-based aggression, immediate board pressure, and deterministic two-card infinite damage loops.
As a 3/3 Angel Elf legend costing four mana () with flying and vigilance, Shalai and Hallar features a devastating static ability: whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals damage equal to the number of those counters to target opponent. Paired with self-looping counter mechanics like The Red Terror, Heliod, Sun-Crowned, or All Will Be One, Shalai and Hallar triggers deterministic infinite ping damage loops that liquidate all three opponents in a single turn.
Here is the strategic operational blueprint of Moxfield’s premier Shalai and Hallar list, detailing how to deploy fast green ramp, protect your commander, and assemble game-ending counter combos.
1. Core Mechanics & Strategic Phases
Succeeding with Shalai and Hallar requires efficient Naya mana dorks, counter-amplifying permanents, direct-damage combo pieces, and low-cost white/green protection spells.
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Early Game (Turns 1–2): Cast turn-1 dorks and ramp acceleration like Birds of Paradise, Noble Hierarch, and Sol Ring to establish Naya mana colors rapidly.
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Mid Game (Turns 3–4): Deploy Shalai and Hallar () along with high-synergy engine pieces like Hardened Scales, Ozolith, the Shattered Spire, or Lae’zel, Vlaakith’s Champion.
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Late Game (Turns 4+): Cast The Red Terror or Heliod, Sun-Crowned to immediately trigger an infinite damage loop, incinerating all opponent life totals.
2. Moxfield Highlights: Naya Counter Loops & Direct Damage
The highest-rated community lists on Moxfield optimize Shalai and Hallar by running two-card combo engines alongside green creature tutors and protection.
The Red Terror
Two-card infinite combo engine. Whenever a red source you control deals damage, The Red Terror gets a +1/+1 counter. This triggers Shalai and Hallar to deal 1 damage to an opponent, which immediately triggers The Red Terror again for infinite damage.
Heliod, Sun-Crowned
Infinite lifelink loop. Giving Shalai and Hallar lifelink via Heliod means dealing damage gains life, triggering Heliod to place a +1/+1 counter on a creature, which triggers Shalai and Hallar infinitely.
All Will Be One
Enchantment synergy payoff. Placing counters triggers both All Will Be One and Shalai and Hallar, doubling direct damage output across opponent targets or board threats.
Worldly Tutor / Chord of Calling / Eladamri’s Call
Green tutor package. Efficient creature searching guarantees finding combo pieces like The Red Terror at instant speed during opponent end steps.
3. Copy & Paste Shalai and Hallar 100-Card Decklist
Use the text box below to copy the complete highly-optimized community list. It contains exactly 1 Commander and 99 mainboard cards, calibrated perfectly for an error-free import into Moxfield.
1 Shalai and Hallar
1 All Will Be One
1 An Offer You Can't Refuse
1 Ancient Tomb
1 Arcane Signet
1 Archdruid's Charm
1 Arid Mesa
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Bloodstained Mire
1 Boseiju, Who Endures
1 Bountiful Promenade
1 Canopy Vista
1 Chocobo Yellow
1 Chord of Calling
1 Chrome Mox
1 City of Brass
1 Command Tower
1 Deflecting Swat
1 Delighted Halfling
1 Doubling Season
1 Eladamri's Call
1 Emerald Medallion
1 Esper Sentinel
1 Exotic Orchard
1 Fabled Passage
1 Finale of Devastation
1 Flooded Strand
1 Fyndhorn Elves
1 Gamble
1 Gemstone Caverns
1 Great Henge
1 Hardened Scales
1 Heliod, Sun-Crowned
1 Heroic Intervention
1 Imperial Recruiter
1 Inscription of Abundance
1 Jetmir's Garden
1 Jeweled Lotus
1 Kami of Whispered Hopes
1 Kodama of the West Tree
1 Lae'zel, Vlaakith's Champion
1 Lannery Storm
1 Lightning Greaves
1 Llanowar Elves
1 Lotus Petal
1 Mana Confluence
1 Mana Crypt
1 Mana Vault
1 Marsh Flats
1 Misty Rainforest
1 Mox Amber
1 Mox Diamond
1 Mox Opal
1 Noble Hierarch
1 Overgrown Farmland
1 Ozolith, the Shattered Spire
1 Path to Exile
1 Polluted Delta
1 Professional Face-Breaker
1 Pyroblast
1 Ragavan, Nimble Pilferer
1 Red Elemental Blast
1 Rhythm of the Wild
1 Sacred Foundry
1 Scalding Tarn
1 Silence
1 Sol Ring
1 Stomping Ground
1 Swords to Plowshares
1 Taiga
1 Talisman of Impulse
1 Talisman of Unity
1 Temple Garden
1 The Ozolith
1 The Red Terror
1 Tibalt's Trickery
1 Tret
1 Tribute to the World Tree
1 Twinflame
1 Tyvar's Stand
1 Urza's Saga
1 Veil of Summer
1 Verdant Catacombs
1 Virtus the Veiled
1 Wandering Archaic
1 Windswept Heath
1 Wooded Foothills
1 Worldly Tutor
1 Yisan, the Wanderer Bard
5 Forest
5 Mountain
5 Plains
Summary: Ignite the Counter Storm
Moxfield’s top deck builders prioritize Shalai and Hallar because they convert passive +1/+1 counter placement into immediate, game-ending direct damage. By assembling two-card infinite loops with pieces like The Red Terror, you bypass combat entirely and wipe out the table instantly. Copy the flawless 100-card decklist above, unleash the counter storm, and dominate your next Commander pod.

